Inside the modders: aka a biopic reelin the years

Jimmy

Moderator
First, in early 2011 a Spanish/Chilean guy wrote a blog about his mods and he made a big success on a South American forum, his name was Gamespirit aka Claudio Ruiz.
He made until 2015 like 25-35 mods, and his legacy continues since then. :)

A few years later on 2013 came a guy called 2bad and he made the first DTS Interactive 5.1/Dolby Digital 5.1 mod with a patcher, followed by other patcher guys until 2018-2019.

After the patch mod, in 2017 came a Brazilian guy that he made an another mod history, his first one was just like I called a test mod, a simple SRS Premium Sound thingy, but until the end of the same year's April he made the first fully DTS/Dolby mod and he came in the mod legacy. :)

The next guy what i'm introducing is a Bulgarian native, and he made also in 2017 the first full package mod ever with a loads of apps at the time with SRS, Dolby Digital Plus, DTS Studio Sound, Dolby Audio (DAX2), the first Dolby Atmos (DAX3) and a bonus Dolby Digital encoder in optical.

Afterwards through the years caming other modders too, but the are doing a refresh of these tools, and remain little successes than our bigger modders.
 

ADMiNUS

Administrator
Staff member
*Grabs popcorn*
Moar!

We, audiomodders, almost take all the features we've already seen and tried for granted.
It's really refreshing with your perspective and narrative of fidelity legacy.
Kudos!
 

kotzfresse

New member
Well written post,

people tend to take things for granted quickly. I myself have no relation to the old guard, however, I find that the next generation (Ferather; AAF Optimus; etc pp) do a damn good job, sacrifice their free time, free of charge without asking for anything in return and answer the multitude of questions and for that they have my full respect.

[offtopic] But the core of your statement is still true. I come from the area of AMICORE8 modding - without the users from the Rebelsheaven board who have created the basis, I would not be today where I am now from the knowledge. Unfortunately the scene, the hard core, is getting smaller and smaller - and that's a pity[/offtopic].
 
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